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End Phase (エンドフェイズ Endo Feizu) is the sixth and the final phase of a turn.

The following things happens during End Phase in sequential order:

  • All automatic abilities and effects that has the timing of "at the beginning of the End Phase" are triggered, followed by abilities and effects with the timing of "at the end of turn".
  • All damage taken by Z/X in Square during this turn wears off and becomes 0.
  • Any effects that last "during this turn" or "until end of turn" stop applying.
  • The hand limit of the turn player is checked and they put an amount of cards from their hand into Trash until the number of card in their hand becomes equal to the hand limit.

After everything is done, the turn ends, and the opponent start his or her turn.

Comprehensive Rules

507 End Phase

  • 507.1 "At the beginning of the End Phase" automatic occurrence activates.
  • 507.2 Perform the priority preprocessing (702).
  • 507.3 "At the end of turn" automatic occurrence activates. However, if one of the automatic ability that makes up the "at the end of turn" automatic occurrence is already triggered in this turn, it won't trigger again.
  • 507.4 Perform the priority preprocessing (702).
  • 507.5 At this point, if there is any rule effect that must be performed, or there is any automatic ability that makes up the "at the end of turn" automatic occurrence that is not triggered yet in this turn, return to 507.3.
  • 507.6 Damage taken by all Z/X becomes 0.
  • 507.7 Continuous effect with "during this turn" and "until end of turn" period disappear.
  • 507.8 If the number of cards in the turn player's hand exceeded the hand limit (309.2), they choose a number of cards in their hand equal to the hand limit, and move all cards in the hand except the chosen cards into Trash.
  • 507.9 At this point, if there is any rule effect that must be performed, or there is any automatic ability that makes up the "at the end of turn" automatic occurrence that is not triggered yet in this turn, return to 507.3. Otherwise, this turn ends. The opponent of the current turn player becomes the turn player and begin a new turn.